room for improvment
the gameplay was nice, fresh, and new, but I found the controls impossible to work with. My biggest issue was putting the knife button to "F". If you need to be on the "D" key and then press "F" it's near impossible to do fluidly. I would STRONGLY reccomend replacing the "F" key w/ right clicking. I had a similar problem w/ teleportation ( the key often being out of reach) but I didn't use that feature as much.
The friction on the player al;so made it difficult to accuratley sneak up on enemies, as I found myself continuing to move into thier view after i let go of the button to move.
Finally, I found depth perception awfully difficult. I can't complain too much about this, as it is a common issue with games using this type of 3-dimensional gameplay. Regardless, it can still be a bit difficult to sneak past guards if you don't know what path is and isn't open.