disagree with ff23
He says you stole the idea from depict1, but the concept of "don't trust the game" titles have been around for a while, just look at portal. Beyond that, the game seemed a bit ... unforgiving. Firstly, the controls were a bit finicky, mostly with quantum jumping, and the whole "f to QJ" should've been revealed waaaay earlier. Overall though, I like that you gave the player an option to skip levels so long as they stick with it. It's a nice touch for casual gamers who understand the point of the puzzle, but can't quite summon up the skill. Overall, you did a nice job here, if not a bit too difficult.